Who knew what transpired at a Berkeley University lab in the 1930s would one day revolutionize design process thinking and UX research. The path-breaking psychology experiment which taught the world about latent learning and cognitive mapping laid the foundations of what is known as mental models. But how do these elements fit in the realm of UX research? And why, as a UX designer should you strengthen your understanding of cognitive mapping techniques?
in general, provide UX designers a strategic advantage by enabling them to visualize both spatial and non-spatial tasks associated with design.
The scientist responsible for introducing the concept of cognitive mapping in psychology, Edward Tolman, was a huge proponent of latent learning. This is defined as a form of learning that doesn’t necessarily become visible or apparent when the process of information input occurs but becomes evident, at a later stage, when suitable situations or motivations come into the picture.
In other words, the brain doesn’t necessarily indulge in the process of learning just by following either a positive or negative reinforcement but also at a subconscious level.
For example, you might not consciously try to learn and remember the route to your work, including the buildings, shops, trees, and even the faces of people but if you are asked to draw a map of the same from memory you will be able to do so, in most cases. Now how does this concept of latent learning and remember the route to your workplace really fit in the domain of UX research?
The answer is cognitive mapping.
The definition of cognitive mapping goes something like this –
“A process of series of psychological transformations by which an individual acquires, codes, stores, recalls, and decodes information about the relative locations and attributes of phenomena in their everyday spatial environment.”
This can be best understood as a neuropsychological process in which both conscious and subconscious levels of learning are involved and there isn’t always a presence of conscious intent. The output of this mapping is generally a graphical layout or diagram form of the information that is “mapped” by the brain, also known as a cognitive map.
In simple words, a cognitive map is an overall mental image or visual representation of the spatial layout of a setting. Cognitive mapping is the process by which the brain creates a mental structure formed through memory and instincts and this can be represented by a physical visual diagram or schema.
Mark the words, “memory” and “instinct”.

Contrary to what most people would like to believe, both of these psychological entities are subject to change over time. Many people tend to recall things and bygone events in a much different light than these things actually happened. When we recall events, situations, or even faces of people and how they sounded like, etc. we have a tendency to use our subjective beliefs in identifying, portraying, and retelling them.
What Edward Tolman discovered about this critical aspect of human psychology through his experiments on rats is that cognitive maps created by each person are unique and it not only provides insights on an individual’s mental representation of concepts but also the relations between these concepts.
Or in other words, how each of us views and represents the “maze” in our brain.
Psychologists utilize these cognitive maps as a way to get a deeper understanding of a person’s psyche in terms of what is known and believed by that particular individual. UX designers use cognitive mapping and mental models in a much broader sense.
From the point of view of the design process, cognitive mapping is a holistic, all-encompassing process that comprises visual representations (diagrams, schema, flow-charts, etc.) of mental models. You can literally take a piece of paper and a pencil or crayon and draw a map of your work route and that would be a cognitive map.

Cognitive mapping provides designers a more structured way of thinking and planning. By taking in inputs from different users or test-users, they can develop a pictorial representation of their ideas and concepts and how these linked to one another. These valuable insights can be used for:
Additionally, UX designers can utilize the potential of free-form cognitive mapping for:
Cognitive mapping provides a comprehensive platform for UX designers to get a glimpse into the minds of the users.
What do users know about a particular process?
How much is their understanding?
How well are they able to cope up with complex structures and systems?
The answers to all of these and more can be extracted through cognitive mapping modules. These insights turn pivotal when commencing on the journey of new product development especially so during the process of user research.
Elucidation of a mental model is a significant benefit provided by cognitive mapping to UX designers. This method, if applied correctly, can help streamline the process of user research by giving all the information collected a proper structure. Let us understand what are the benefits of cognitive mapping that make it so unique in the face of other user research methodologies:

Despite being an all-encompassing and flexible methodology for conducting user research, there are a few limitations associated with cognitive mapping. It is critical to be aware of both the pros and cons of cognitive mapping to get the maximum benefits out of it.
In case your user research methods don’t fall in the above-mentioned categories or you feel that in your specific case, the limitations of cognitive mapping outweigh its benefits you can take the help of any one of these subtypes of cognitive mapping. Each of these is a slightly more restrained version of cognitive mapping and thus suitable for specific situations.
A mental model which has one clear central idea and the rest information are subcategories of this main idea. There is a clear hierarchy of information. Due to this feature, they are easy to create, understand, and consume.
Mind maps are often referred to as “tree structures” and are best applied where there is clarity in terms of flow of direction. Here, each node has only one parent node and it is easy to trace back the root of any node by following the simple hierarchical pathways. From UX point of view, mind maps are most suitable for areas such as breaking down the components of a specific webpage. However, there is no way to identify the exact nature of the relationship between different nodes thus these should be used when the structure is a simplistic one.
To facilitate the understanding of relationships between different nodes in a mind map, concept maps came into existence. These are used in complex structure and processes where it is essential to understand how two or more nodes relate to each other. The relationship between different nodes is labeled. Here, one node doesn’t need to have just one parent.
There can be multiple parents to one node, unlike in the case of mind maps. In the domain of UX design and research, these can be applied within complicated systems where there is interconnection of several nodes and/or there are multiple ways to perceive a single idea/solution. Design of organizational operations or concepts which are interconnected through a set of actions are where concept maps become handy. Here, instead of a tree, the pictorial representation resembles that of a web.
Cognitive mapping and mental models, in general, provide UX designers a strategic advantage by enabling them to visualize both spatial and non-spatial tasks associated with design. When a cognitive map is in front of you it becomes easy to spot issues and mistakes.
What a cognitive map really does is that it aids representation of subjective data more meaningfully as compared to other methods. By highlighting priorities and at times providing the missing link, cognitive maps can enable building systems and interface that can communicate better with the end users.
When identifying and validating the subjective needs of the end-users, nothing beats a cognitive map. Not to mention, the plethora of deep and unique insights it provides in case of exploratory user research interviews.
Products which deal with direct communication with the end users such as users’ guides and manuals, online help, etc. can gain a lot by employing cognitive mapping in the design stages.
In specific cases, the more restricted versions of cognitive mapping such as concept maps and mind maps can be used. The bottom line is to enhance our understanding of the users’ both latent and blatant needs and it is impossible to do so by following rigid traditional interview structures.
However, care must be ensured that cognitive mapping is not applied as an isolated methodology for extracting information from the user but an effective combination of all three – concept, mind, and cognitive maps must be incorporated at different phases to create the best possible design for the end-users.
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